BitBastelei #593 – Bluetooth LE (BLE) UART-Emulation mit ESP32-C3 und Arduino

BitBastelei #593 - Bluetooth LE (BLE) UART-Emulation mit ESP32-C3 und Arduino

(352 MB) 00:00:00

2024-05-26 10:00 🛈

Serielle Schnittstellen wie UART sind eine einfache und schnell zu nutzende Schnittstelle zwischen einem Mikrocontroller und einem PC oder Handy, oft per USB. Serial.println und schon erscheint der Text oder Messwert auf der Gegenseite. Was aber, wenn es drahtlos funktionieren soll? Das klassische Bluetooth bietet mit RFCOMM hier einen simplen Ersatz. Es gibt nur einen Haken: Neuere ESP32-Modelle wie der ESP32-C3 unterstützen nur die für wenig Energie optimierte Version „Bluetooth LE“, welche diesen Standard nicht unterstützt. Glück im Unglück: Mit ein paar Libraries und kleineren Einschränkungen kann man die Funktion nachbauen.

Inhalt

  • 00:00 Die Herausforderung
  • 03:45 UART/RFCOMM-Ersatz per BLE
  • 04:57 Arduino-Code
  • 11:36 BLE-Debugging unter Android
  • 14:18 Der Haken mit dem Puffer
  • 17:02 PC als Gegenstelle
  • 21:07 Fazit

Links zum Thema

Transparenz

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/*
    Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
    Ported to Arduino ESP32 by Evandro Copercini

   Create a BLE server that, once we receive a connection, will send periodic notifications.
   The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
   Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE" 
   Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with  "NOTIFY"

   The design of creating the BLE server is:
   1. Create a BLE Server
   2. Create a BLE Service
   3. Create a BLE Characteristic on the Service
   4. Create a BLE Descriptor on the characteristic
   5. Start the service.
   6. Start advertising.

   In this example rxValue is the data received (only accessible inside that function).
   And txValue is the data to be sent, in this example just a byte incremented every second. 
*/
#include <Arduino.h>
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>

BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint8_t txValue = 0;

const uint16_t led=8;

#define SERVICE_UUID           "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"

class MyServerCallbacks: public BLEServerCallbacks {
    void onConnect(BLEServer* pServer) {
      deviceConnected = true;
    };

    void onDisconnect(BLEServer* pServer) {
      deviceConnected = false;
    }
};

class MyCallbacks: public BLECharacteristicCallbacks {
    void onWrite(BLECharacteristic *pCharacteristic) {
      std::string rxValue = pCharacteristic->getValue();

      if (rxValue.length() > 0) {
        Serial.print("RX:");
        for (int i = 0; i < rxValue.length(); i++)
          Serial.print(rxValue[i]);

        Serial.println();
      }
    }
};

void setup() {
  Serial.begin(115200);
  pinMode(led, OUTPUT);

  // Create the BLE Device
  BLEDevice::init("BitBasteleiUART");

  // Create the BLE Server
  pServer = BLEDevice::createServer();
  pServer->setCallbacks(new MyServerCallbacks());

  // Create the BLE Service
  BLEService *pService = pServer->createService(SERVICE_UUID);

  // Create a BLE Characteristic
  pTxCharacteristic = pService->createCharacteristic(
										CHARACTERISTIC_UUID_TX,
										BLECharacteristic::PROPERTY_NOTIFY
									);
                      
  pTxCharacteristic->addDescriptor(new BLE2902());

  BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
											 CHARACTERISTIC_UUID_RX,
											BLECharacteristic::PROPERTY_WRITE
										);

  pRxCharacteristic->setCallbacks(new MyCallbacks());

  // Start the service
  pService->start();

  // Start advertising
  pServer->getAdvertising()->start();
  Serial.println("Waiting a client connection to notify...");
}

void bleWrite(String out) {
  const uint8_t limit=20;

  if(!deviceConnected) return;

  if(out.length() > 20) {
    uint16_t blocks = (out.length()/limit)+1;
    for(uint16_t i=0; i<blocks; i++) {
      bleWrite(out.substring(i*limit, (i*limit)+limit));
    }
  }else{
    pTxCharacteristic->setValue(out.c_str());
    pTxCharacteristic->notify();
    delay(10);
  }
}

void bleWriteln(String out) {
  out += "\n";
  bleWrite(out);
}

void loop() {    
    if (deviceConnected) {
        String out = "Wert: ";
        out += txValue;
        out += " - 012345678901234567890123456789";
        bleWriteln(out);
        Serial.println(out);
        txValue++;
        digitalWrite(led, !digitalRead(led));
		    delay(1000); // bluetooth stack will go into congestion, if too many packets are sent
	}

    // disconnecting
    if (!deviceConnected && oldDeviceConnected) {
        delay(500); // give the bluetooth stack the chance to get things ready
        pServer->startAdvertising(); // restart advertising
        Serial.println("start advertising");
        oldDeviceConnected = deviceConnected;
    }
    // connecting
    if (deviceConnected && !oldDeviceConnected) {
		// do stuff here on connecting
        oldDeviceConnected = deviceConnected;
        Serial.println("Connecting");
    }

    digitalWrite(led, !digitalRead(led));
    delay(25);
    digitalWrite(led, !digitalRead(led));

    if(txValue > 200) txValue = 0;
}

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